Still, Lara Croft continues to personify an ongoing culture clash over gender, sexuality, empowerment, and objectification.
Retrieved 11 February 2010.
The polygon count increased to over 9,800.
According to Adrian Smith, the character was also popular with younger demographics that did not view her sexually.
German psychologist Oscar Holzberg described the protective behaviour as the result of the opportunity to act as a hero in virtual worlds and a fear of powerful, emancipated women.
The voice actor for Lara Croft was initially rumoured to be , but the role was eventually given to.
The designers aimed to portray Croft with more emotional depth, and focused on the character's desire to achieve the end goal of the game, culminating in killing one of the antagonists.
Retrieved 14 June 2010.